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3DSage's video: Zelda Ocarina of Time Gameboy Advance -Work in Progress Part 1

@Zelda Ocarina of Time Gameboy Advance -Work in Progress Part 1
. New close up video link: https://www.youtube.com/watch?v=g-m5jMHGPyo Now I know what you are thinking. OOT in 3D on the GB. How could that be? Well sadly, this game never was. The Game Boy Advance came out in 2001 and has far less power than any computer device you use today. I started to teach myself how in the world to program a game on this device and it has been a challenging experience. I had to use a lot of tricks to create a 3D programs on such a slow processor. I have seen people recreating Ocarina of Time with the Unreal Engine and that looks absolutely beautiful, but it is a real challenge to create it on the Game Boy Advanced with just 240x160 pixels to work with and you have to write your own highly optimized 3D engine. So this is part 1 rendering 497 polygons in a 3D perspective with flat shading, rotation, and simple animation. I hope to expand on this if anyone out there is interested to see more. Hope to see ya next time!

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This video was published on 2017-04-26 03:01:39 GMT by @3DSage on Youtube. 3DSage has total 116K subscribers on Youtube and has a total of 153 video.This video has received 334 Likes which are lower than the average likes that 3DSage gets . @3DSage receives an average views of 66.1K per video on Youtube.This video has received 36 comments which are lower than the average comments that 3DSage gets . Overall the views for this video was lower than the average for the profile.

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