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AlenLoebUE4's video: NEW Unreal Engine C tutorial PART 2: Class setup adding variables UPROPERTY

@NEW Unreal Engine C+'+ tutorial PART 2: Class setup, adding variables, UPROPERTY()
I want to thank everyone for supporting me on my way through making these tutorials. To make my tutorials better I would like to ask you to write comments on these next videos with critics about my tutorials. I won't ignore them. I have a strong soul so you can write both negative and positive things about my videos; it won't break me down. But without any threatening comments or anything like that, please ;). Quick summary: - Create a class by right-clicking in the Content browser - new C++ class - In blueprints create a source class (an empty class named source), generate visual studio project files and reopen the editor. Create a class you want and to remove the error after creating the class, remove Intermediate and Binaries folder and reopen the editor. If the solution loads incorrectly, open it manually. UPROPERTY() is a way of declaring objects with a variety of options, which can change its accessibility, the way of editing, ... Here's the link to all UPROPERTY() options of them: https://wiki.unrealengine.com/UPROPERTY

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This video was published on 2018-08-31 18:25:40 GMT by @Alen-Loeb on Youtube. AlenLoebUE4 has total 6K subscribers on Youtube and has a total of 135 video.This video has received 27 Likes which are lower than the average likes that AlenLoebUE4 gets . @Alen-Loeb receives an average views of 4.9K per video on Youtube.This video has received 4 comments which are lower than the average comments that AlenLoebUE4 gets . Overall the views for this video was lower than the average for the profile.

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