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Algoryx's video: AGX Dynamics for Unity Tutorial 2: RigidBodies and Shapes

@AGX Dynamics for Unity. Tutorial 2: RigidBodies and Shapes
This second tutorial will demonstrate how to create and modify collision shapes and rigid bodies in AGX Dynamics for Unity. AGX Dynamics enables fast and reliable physics simulation for virtual reality simulators, engineering prototyping, digital twins, and machine learning. Simulation technologies from Algoryx are used in a variety of industrial applications such as robotics, construction machines, cranes, maritime and ship systems, mining and aerospace. Learn more and download free trial here: https://www.algoryx.se/agx-unity/ 00:00 - Start 00:14 - Collision shapes 04:09 - Mesh shape 06:56 - Quadratic colliders - Cone, Hollow Cylinder, Conical Hole 09:25 - Shape collision matrix 10:51 - Mesh options 13:17 - RigidBody - Properties 14:24 - Rigidbody - Motion Control 15:48 - RigidBody - Damping 17:02 - RigidBody - Picking and manipulating 17:27 - RigidBody - Multiple shapes 18:18 - RigidBody - Interacting with dynamic RigidBodies (Picking) 19:14 - Debug Render Manager 20:36 - Simulation - Setting simulation parameters 23:24 - Simulation - Statistics 24:59 - Reporting errors

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This video was published on 2023-04-14 20:04:39 GMT by @Algoryx on Youtube. Algoryx has total 6.9K subscribers on Youtube and has a total of 213 video.This video has received 7 Likes which are lower than the average likes that Algoryx gets . @Algoryx receives an average views of 1K per video on Youtube.This video has received 0 comments which are lower than the average comments that Algoryx gets . Overall the views for this video was lower than the average for the profile.

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