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Bisqwit's video: Illumination Tutorial for Software 3D Rendering 2 2 c 20

@Illumination Tutorial for Software 3D Rendering (2/2+) [c++20]
In this series we explore how to do illumination in your polygon-based texture-mapping 3D renderer. This time we focus on realistic diffuse lightmaps. We use nothing but standard C++20 (and libSDL for 2D graphics). Become a member: https://youtube.com/Bisqwit/join My links: Twitter: https://twitter.com/RealBisqwit Liberapay: https://liberapay.com/Bisqwit Patreon: https://patreon.com/Bisqwit (Other options at https://bisqwit.iki.fi/donate.html) Steady: https://steadyhq.com/en/bisqwit Twitch: https://twitch.tv/RealBisqwit Homepage: https://iki.fi/bisqwit/ You can contribute subtitles: http://www.youtube.com/timedtext_video?ref=share&v=eXU-6_jmw7Q Downloads: https://bisqwit.iki.fi/jkp/polytut/ (nag at me if something is missing) Music list (s = SPC-OPL conversion): — Picnic & 月の丘 — ノスタルジア — 甘茶 (nostalgiamusic.info) — Lufia II — Last Duel (s)

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This video was published on 2020-06-26 20:30:29 GMT by @Bisqwit on Youtube. Bisqwit has total 147K subscribers on Youtube and has a total of 471 video.This video has received 2.6K Likes which are higher than the average likes that Bisqwit gets . @Bisqwit receives an average views of 41.7K per video on Youtube.This video has received 357 comments which are higher than the average comments that Bisqwit gets . Overall the views for this video was lower than the average for the profile.

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