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CR's video: Adaptive Local Tonemapper Half-Life 2 Update ReShade

@Adaptive Local Tonemapper | Half-Life 2 Update | ReShade
Welp, since my last tonemapping video, I have created an entirely new shader that is a lot more advanced than AdaptiveTonemapper. Instead of doing the ACES RRT tonemapping globally, it now only applies to local parts of the image, which means a lot more preserved highlights, shadows, and better looking contrast. ACES RRT is now runs in CIE Lab space to map the game's colors as close to real life as possible. The shader can be found here, but note its very incomplete and not recommended for most people: https://github.com/sambow23/reshadestuff

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This video was published on 2024-07-02 08:50:43 GMT by @CR on Youtube. CR has total 890 subscribers on Youtube and has a total of 696 video.This video has received 75 Likes which are higher than the average likes that CR gets . @CR receives an average views of 1.1K per video on Youtube.This video has received 18 comments which are higher than the average comments that CR gets . Overall the views for this video was lower than the average for the profile.

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