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Game Pro Bros's video: Super Mario 64 5 - Big Boo s Haunt - bro-op

@Super Mario 64 #5 - Big Boo's Haunt - bro-op
The bros go on the hunt for the haunted house level and start making eyes roll, books attack, and butt pound every ghost they come across. â–ºSubscribe for new videos M-F: http://bit.ly/sub2GPB â–ºFollow us on Twitter: https://twitter.com/gameprobros ABOUT THE GAME Super Mario 64 is a 1996 platform game for the Nintendo 64 and the first in the Super Mario series to feature 3D gameplay. As Mario, the player explores Princess Peach's castle and must rescue her from Bowser. Super Mario 64 features open-world playability, degrees of freedom through all three axes in space, and relatively large areas which are composed primarily of true 3D polygons as opposed to only two-dimensional (2D) sprites. It emphasizes exploration within vast worlds, which require the player to complete various missions in addition to the occasional linear obstacle courses (as in traditional platform games). It preserves many gameplay elements and characters of earlier Mario games as well as the visual style. Producer/director and Mario creator Shigeru Miyamoto conceived a 3D Mario game during the production of Star Fox (1993). Super Mario 64's development, handled by Nintendo EAD, lasted approximately three years; one was spent on designing, the next two on direct work. The visuals were created using the Nichimen N-World toolkit, with Miyamoto aiming to include more details than earlier games. The score was composed by Koji Kondo. A multiplayer mode featuring Mario's brother Luigi was cut, and rumors spread of his inclusion as a hidden character. Along with Pilotwings 64, Super Mario 64 was one of the launch games for the Nintendo 64. Nintendo released it in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 is acclaimed as one of the greatest video games of all time, and was the first game to receive a perfect score from Edge magazine. Reviewers praised its ambition, visuals, gameplay, and music, although they criticized its unreliable camera system. It is the Nintendo 64's bestseller, with more than eleven million copies sold by 2003. It left a lasting impression on the field of 3D game design, featuring a dynamic camera system and 360-degree analog control, and established a new archetype for the 3D genre, much as Super Mario Bros. did for 2D side-scrolling platformers. Numerous developers have cited Super Mario 64 as an influence. It was remade as Super Mario 64 DS for the Nintendo DS in 2004, and it has been ported to other Nintendo consoles. Game Pro Bros content is intended for a Mature audience. Viewer discretion is advised. All reasonable effort has been made to credit all items used within this video, and to ensure all items have been utilized within fair use and public domain. If you believe we have forgotten to credit you or have other business inquiries, please contact gpbiz at gmail.com. Episode: Super Mario 64 - Big Boo's Haunt - bro-op

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This video was published on 2021-01-29 00:30:16 GMT by @Game-Pro-Bros on Youtube. Game Pro Bros has total 3.4K subscribers on Youtube and has a total of 1.8K video.This video has received 6 Likes which are lower than the average likes that Game Pro Bros gets . @Game-Pro-Bros receives an average views of 350 per video on Youtube.This video has received 10 comments which are higher than the average comments that Game Pro Bros gets . Overall the views for this video was lower than the average for the profile.Game Pro Bros #5 #mario #gameplay #retro has been used frequently in this Post.

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