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MrCheeze's video: Deku Palace wrong warp idea SRM

@Deku Palace wrong warp idea (SRM)
Each Deku Palace guard instance has a variable located at 0x226 into their instance that specifies which entrance of the current scene (Deku Palace) you should warp to when you get caught. Because of the way Majora's Mask scene changes work, if we set this to some unnaturally large value, it will overflow and change the scene we warp to also. For example if unk226 is 0x0280 we warp to one of the trials on the moon. One hack was used to make this video - locking 80400138 (the pointer to which actor link can currently pick up) to value 80431C70 (the guard +0x200), so that link's position gets copied to the guard's entrance index. In reality this would be done using SRM.

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This video was published on 2019-11-24 23:29:55 GMT by @MrCheeze on Youtube. MrCheeze has total 8.9K subscribers on Youtube and has a total of 159 video.This video has received 45 Likes which are lower than the average likes that MrCheeze gets . @MrCheeze receives an average views of 7K per video on Youtube.This video has received 5 comments which are lower than the average comments that MrCheeze gets . Overall the views for this video was lower than the average for the profile.

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