Neonate Gaming's video: Catan Strategy: Coaching a Rookie 201903
@Catan Strategy: Coaching a Rookie (201903)
I critique the play of Shawsty, a new Catan player.
FAQ
Q: What platform is this?
A: Catan Universe
Q: How do you calculate the “points” of an intersection?
A: The number tiles have dots beneath them that represent the frequency that number will be rolled (e.g. 6 and 8 have 5 dots under each representing a 5/36th probability of rolling that number). If you add up all the dots of an intersection, that is the productive value of that intersection. For example a 5/8/10, would be worth 12 points. 5 = 4 dots, 8 = 5 dots, 10 = 3 dots. 12 dots = 12/36 cards per turn, or 1 card every 3 turns. If you upgrade that intersection to a city, you would get 2 cards every 3 turns. I recommend memorizing the dots of each number to quickly recognize the best producing spots on the board. It also helps when you play craps!
Q: Where can I find a complete set of your “rules”?
A: See below. They are a work in progress, but a way for me to say thank you to all the folks who have encouraged me along the way. Good luck!
Rules v20190317
Placements
Rule Ore Wins
Rule Production, Production, Production
Rule No Wheat = Defeat
Rule Get All Five Resources
Rule Ore/Wheat/Sheep is Still Very Strong
Rule Good Ratio of Wood:Brick is 1:1
Rule Good Ratio of Ore:Wheat:Sheep is 5:3:2
Rule Think About Ports / Third Settlement
Rule Point Roads to Coasts or Desert
Rule Don’t Be Greedy (7-8pt Spots Will Be Contested)
Rule Free Road? Yes, Please
Rule Same Numbers Mean Feast or Famine
Rule Reserved…
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Rule When First, Check Edges
Rule When Third, Take Rare Resources
Rule When Third, Predict Fourth
Rule When Second, Predict Last
Gameplay
Rule Know Thyself: Army or Road?
Rule Know Others: Army or Road?
Rule Track Army & Road Progress
Rule Largest Army Better Than Longest Road
Rule Build Sooner / Take Bird in the Hand
Rule Spread Out Production
Rule Avoid Confrontations
Rule Get to a Port
Rule Don’t Make Yourself a Target
Rule When Ahead, Buy Dev. Cards
Rule When Behind, Build Cities
Rule Avoid Taking Army Too Early
Rule But Never Take Army Too Late
Rule Take Longest Road As Late as Possible
Rule Know Your Win Condition(s)
Rule Reserved…
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Development Cards
Rule Use Knights Before Rolling (Except When Holding 7 Cards)
Rule Save Monopoly for the End
Rule Beware of Monopoly
Rule Road Building? Plan Ahead
Rule Use Invention for Rare Resources
Rule Track Dev. Cards Remaining
Rule Reserved…
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Trading
Rule Trade Before Building
Rule Trade Freely on Your Turn
Rule Trade Freely for Rare Resources
Rule Trade Cautiously Otherwise
Rule Don’t Trade if it Takes You Over 7 Cards
Rule Demand 2:1 if You Have Over 7 Cards
Rule 48% Chance 7 Doesn’t Roll
Rule Reserved…
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Robber
Rule Block/Rob the Leader* *Discount Longest Road
Rule Block Resources You Produce
Rule Unfair Robber? Play Tit for Tat
Rule Racing? Rob & Block What He Needs to Win Race
Rule Reserved…
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Table Management
Rule Table Talk Works
Rule Don’t Be a Jerk
Rule Don’t Show-Off
Neonate Gaming's video: Catan Strategy: Coaching a Rookie 201903
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