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Opaque-Media-Group's video: Kinect 4 Unreal 1 0 - Introduction

@Kinect 4 Unreal 1.0 - Introduction
Kinect 4 Unreal (K4U) allows you to use the Kinect 2 motion sensor and the accompanying Kinect 4 Windows API directly within Unreal Engine 4. Kinect tracking data is exposed via the Blueprint interface, allowing for the entire Kinect 4 Windows feature set to be utilised without a single line of code. In this video, we will demonstrate just how easy it is to link Kinect 2 and Unreal Engine 4 with our plugin. We will explore the Introductory project we provide to get you acquainted with the plugin architecture - looking at the Blueprint logic behind each demonstration. These cover all of the basic tracking functionality Kinect 4 Windows provides, including: - Joint Location - Joint Rotation - Joint Delta Position - Audio Volume/Beam Angle - Camera Frames (RGB, IR, Normalised Depth) The Kinect 4 Unreal plugin is available for download at http://opaquemultimedia.com/pages/k4u/download.html The Introduction project shown here can be downloaded from the same page, either standalone or bundled with the plugin pre-installed.

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