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Open Game & Development's video: Resident Evil 2 Remake - Linux Vulkan Wine 4 1 TKG Lutris - Fixed

@Resident Evil 2 Remake - Linux Vulkan + Wine 4.1 TKG + Lutris - Fixed!
Ryzen 5 1600 @ 3.7Ghz / RX 580 Nitro stock / 16GB 2933Mhz CL14 OpenSuse Tumbleweed Kernel 4.20.6 Linux System Wine 4.1 TKG Esync DXVK 0.96 Mesa 18.3.2 Vulkan-AMDGPU-PRO 18.50 AMD OpenCL PRO 18.50 KDE + Wayland 5.54 Plasma 5.14.5 Lutris 0.5.1 Instructions: Create a Home folder (steamwin) Download and intall latest: Wine-staging, DXVK and Lutris available dor your distro. Download SteamSetup.exe for windows from steam site Grab the file mfplat.dll from syswow64 of an updated copy of windows 7 1. Download python-installcab by tonix64 Head to https://github.com/tonix64/python-installcab and click Clone or download - Download ZIP to download the repo. Unpack it somewhere. 2. Edit installcab.py Open installcab.py in a text editor, and head to line 129, which should look like this: # value = value.replace("%SystemRoot%", "C:\\windows") Lines 129 to 137 are commented out, go ahead an uncomment them (remove # from beginning of each line) and save the file. 3. Edit install-mf-64.sh Some Linux distributions have switched to running Python scripts through python3 by default. However, installcab.py runs properly only through python2, it's better to explicitly state that. Open install-mf-64.sh and add "python2 " before every installcab.py invocation (lines 3-8). The script should look like this now: #! /bin/bash DIRECTORY=`dirname $(realpath $0)` python2 $DIRECTORY/installcab.py ~/.cache/winetricks/win7sp1/windows6.1-KB976932-X64.exe mediafoundation python2 $DIRECTORY/installcab.py ~/.cache/winetricks/win7sp1/windows6.1-KB976932-X64.exe mf_ python2 $DIRECTORY/installcab.py ~/.cache/winetricks/win7sp1/windows6.1-KB976932-X64.exe mfreadwrite python2 $DIRECTORY/installcab.py ~/.cache/winetricks/win7sp1/windows6.1-KB976932-X64.exe wmadmod python2 $DIRECTORY/installcab.py ~/.cache/winetricks/win7sp1/windows6.1-KB976932-X64.exe wmvdecod python2 $DIRECTORY/installcab.py ~/.cache/winetricks/win7sp1/windows6.1-KB976932-X64.exe wmadmod ... Place the mfplat.dll file from syswow64 of windows7 into your game executable folder, in this case: /home/"user"/steamwin/drive_c/Program Files (x86)/Steam/steamapps/common/RESIDENT EVIL 2 BIOHAZARD RE2 Open a terminal window from your extracted python-installcab-master add the downloaded file SteamSetup.exe to the same folder and run: export WINEPREFIX= winetricks mf an than: export WINEPREFIX=~/steamwin ./install-mf-64.sh for the required libraries export WINEPREFIX=~/steamwin winecfg Go to libraries tab and add: dxgi.dll and d3d11.dll (also check if MF.dll is already there) In Staging tab uncheck every box and the CSMT one Press OK Finally export WINEPREFIX=~/steamwin wine ./SteamSetup.exe Follow through steam installation and install your game also. Now go to Lutris and add a new app, right-click and choose configure In Game info tab Name it as you wish "SteamWin" Runner: Wine Game Options tab Browse for your steam.exe executable inside your /steamwin/drive_c/Program Files (x86)/Steam/Steam.exe As working directory ~/steamwin/drive_c/Program Files (x86)/Steam And your ~/steamwin as wine prefix Prefix architecture: 64-bit Runner Options tab Wine version: Staging 4.0+ or later Enable DXVK show advanced options choose dxvk version 0.96+ or later System Options tab Go to Environment variables add: DXVK_HUD (as key) and fps,memory (as values) press enter and save Optional: Esync activation Go to your root/etc/security add the line: "youruser" hard nofile 524288 at the end of the text, save it and restart your PC. Open lutris, runner settings, scroll to wine and choose manage settings. Select the latest TKG wine available and wait for download to complete. select your application and configure, choose the TKG version of wine in runner options and enable esync.

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This video was published on 2019-02-16 04:37:31 GMT by @Open-Game-&-Development on Youtube. Open Game & Development has total 1K subscribers on Youtube and has a total of 109 video.This video has received 98 Likes which are higher than the average likes that Open Game & Development gets . @Open-Game-&-Development receives an average views of 2.2K per video on Youtube.This video has received 26 comments which are higher than the average comments that Open Game & Development gets . Overall the views for this video was lower than the average for the profile.Open Game & Development # # #! has been used frequently in this Post.

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