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Painticus's video: Gaming s Greatest Allegory

@Gaming's Greatest Allegory
Amnesia: The Dark Descent provides one of gaming's best use of allegory. But was it intentional? Do you have a better suggestion for the best example of allegory in games? Let me know in the comments! Released in 2010, Amnesia: The Dark Descent is the 4th title released by Sweden-based developer Frictional Games. It changed the survival horror genre in more ways than one, utilising psychological horror and player imagination to create a horrific environment rather than relying on combat, gore, and jumpscares. My other stuff: Best Lovecraftian Game - https://www.youtube.com/watch?v=nNeMVsQ9fe8 Alone in the Dark - https://www.youtube.com/playlist?list=PLy7D9q03plaxbPRYC7GQ7Q6qIQKzILIc_ Twitter: - https://twitter.com/PainticusYT Sources: Development Difficulties https://frictionalgames.blogspot.com/2010/01/perception-of-000.html https://frictionalgames.blogspot.com/2010/02/alpha-beginning-of-end.html http://www.escapistmagazine.com/articles/view/features/9011-The-Terrifying-Tale-of-Amnesia Design Originality https://frictionalgames.blogspot.com/2009/06/fun-in-horror-games.html https://frictionalgames.blogspot.com/2010/08/why-i-hate-cinematic.html https://frictionalgames.blogspot.com/2010/04/why-trial-and-error-will-doom-games.html https://frictionalgames.blogspot.com/2010/01/when-focusing-on-fun-fails.html https://frictionalgames.blogspot.com/2010/09/where-is-your-self-in-game.html https://frictionalgames.blogspot.com/2010/11/how-player-becomes-protagonist.html https://www.youtube.com/watch?v=sMl2la8-3-o Frictional vs Violence https://frictionalgames.blogspot.com/2009/06/history-of-violence-part-1.html https://frictionalgames.blogspot.com/2009/06/history-of-violence-part-2.html https://frictionalgames.blogspot.com/2009/07/history-of-violence-part-3.html https://frictionalgames.blogspot.com/2009/08/puzzles-in-horror-games-part-1.html Game Success https://frictionalgames.blogspot.com/2010/09/amnesia-dark-descent-is-released.html https://frictionalgames.blogspot.com/2010/09/one-week-after-release-of-amnesia.html https://frictionalgames.blogspot.com/2010/10/one-month-after-amnesias-release.html Meaning & Depth https://frictionalgames.blogspot.com/2010/01/how-gameplay-and-narrative-kill-meaning.html https://frictionalgames.blogspot.com/2010/02/exploring-deeper-meaning-in-games.html https://frictionalgames.blogspot.com/2010/10/what-videogames-lack-deeper-intent.html Other Good Posts https://frictionalgames.blogspot.com/2010/05/experience-and-live-not-compete-and.html https://frictionalgames.blogspot.com/2010/10/story-what-is-it-really-about.html https://frictionalgames.blogspot.com/2010/03/storytelling-through-fragments-and.html Thanks to Frictional Games for actually replying to my queries and making such a great game. friction//hello

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This video was published on 2019-05-17 17:08:19 GMT by @Painticus on Youtube. Painticus has total 11.4K subscribers on Youtube and has a total of 69 video.This video has received 69 Likes which are lower than the average likes that Painticus gets . @Painticus receives an average views of 8.6K per video on Youtube.This video has received 16 comments which are lower than the average comments that Painticus gets . Overall the views for this video was lower than the average for the profile.Painticus #FrictionalGames #AmnesiaTheDarkDescent has been used frequently in this Post.

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