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RRCM (Rico)'s video: S T A L K E R - Call of Chernobyl w addons - Agroprom Research Institute Assault

@S.T.A.L.K.E.R. - Call of Chernobyl w/ addons - Agroprom Research Institute Assault
Beard gave me a mission to negotiate with the Military to call off a search for a fellow stalker. I decided to send a clear message to the Military that they should call off the search. All footage in this video was captured during a freeplay loner playthrough in the Call of Chernobyl (v1.4.22) standalone sandbox mod for S.T.A.L.K.E.R. - Call of Pripyat, with the following addons installed: Arsenal Overhaul (v3.1) Outfit addon (v1.4.3) Smurth's Dynamic Hud (v3.1.5.6) Autumnal Winds (v1.1a) lootmoney for CoC Feel free to share any tips and knowledge on the game that I might have missed, as well as any S.T.A.L.K.E.R. mod suggestions :-) Recorded using the Shadow mode of ShadowPlay and edited using Sony Movie Studio Platinum 13 . Video edited and saved in 60 FPS and 50 Mbps. -------NOTE: Thanks in part to lighting in the game, this video will appear substantially pixelated until YouTube grants the VP9 codec for playback of this video. Typically the timing for when the VP9 codec is unlocked is based on channel popularity and how many views the video in question has. My videos seem to take 1 to 5 months to be granted access to that codec.------- Like the Facebook page for my channel to track updates on upcoming videos: https://www.facebook.com/RRCMRico ------------------------------------------------------------------------------------------ ----------------- Released on 26 September 2015, Call of Chernobyl is a freeplay sandbox mod that pools together maps from all 3 games of the S.T.A.L.K.E.R. as well as adding in cut maps and a completely new map. A number of addons are available for the mod so that players can customize the experience to their liking. In this playthrough, the following game options are used (some options are specific to certain addons installed): Consumable animations = full Difficulty = master Online exclusion radius = 50 Population factor (mutants) = 1 Population factor (stalkers) = 1 Artifact degradation = off Belt Artifact HUD = on Crosshair target distance = off Crouch/stand mode = on Delayed repairs = off Draw crosshair = off Dynamic Mark HUD = on Dynamic News = on Dynamic crosshair = off Enhanced Shot Effects = on Helicopter patrols = off Helicopter sounds = off NPC identification = off Radio music = off Show enemy health = off Show interface = on Show tracers = on Show weapon = on Sleep Deprivation = on Weapon Overheating = on Weapon heating HUD bar = off Thanks to Amazingmax for the awesome S.T.A.L.K.E.R. font, which you can find here: http://www.dafont.com/amazstalker.font Additional game fonts are linked to here: http://fontmeme.com/game-fonts-collection/ Buy the base game here: http://store.steampowered.com/app/41700/ Read about and download the base mod here: http://www.moddb.com/mods/call-of-chernobyl/downloads Read about and download addons for Call of Chernobyl here: http://www.moddb.com/mods/call-of-chernobyl/addons Read about and download addons used in this video here: http://www.moddb.com/mods/call-of-chernobyl/addons/arsenal-overhaul http://www.moddb.com/mods/call-of-chernobyl/addons/outfit-addon-coc http://www.moddb.com/mods/call-of-chernobyl/addons/smurths-dynamic-hudv2151410aoowrstcopoa http://www.moddb.com/mods/call-of-chernobyl/addons/autumnal-winds http://www.moddb.com/mods/call-of-chernobyl/addons/lootmoney-for-coc-14 ------------------------------------------------------------------------------------------ ----------------- All mod graphical options set to max except: Render type = Enhanced full dyn. lighting (DX10) Resolution = 1920x1080 Vision distance = 1/2 Anti-aliasing = off Actor shadow = off Lighting distance = just over 1/3 Shadow quality = around 1/4 Steep parallax = off Sun quality = low Sun rays = low SSAO mode = off SSAO quality = off Vertical sync = off Frequency 60Hz = off (this allows me to play with FPS over 60 most of the time) Field of view at 83 degrees. Hud FOV at 0.45. Generally I encounter issues with DirectX 11 in S.T.A.L.K.E.R. in the past, including graphical glitches such as no god rays, and for that reason I default to DirectX 10. No manual CPU or GPU overclocking used, system power plan set to high performance. iBUYPOWER "Intel Extreme Paladin Special" system: Case = Corsair Graphite Series 230T PSU = 1000 Watt Corsair RM1000 80 Plus Gold MOBO = Gigabyte GA-X79-UP4 (4x PCI-E 2.0 x16) CPU = Intel Core i7 4820K (4x 3.70 GHz, 10 MB L3 Cache) CPU Cooling = Standard 120mm Fan [Intel] GPU = NVIDIA GeForce GTX 780 EVGA SuperClocked (3GB GDDR5) RAM = DDR3 16GB (4GBx4) 1866MHz ADATA XPG V2 HDD = 2TB WD Black (64M Cache, 7200 RPM, 6.0 Gb/s) Optical Drive = LG Blu-Ray Re-Writer, DVD R/RW Burner Combo Driver (14x) OS = Windows 10 Pro 64-bit, R1 Monitor = ASUS VG248QE LED Full HD Monitor

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This video was published on 2017-01-03 05:30:01 GMT by @RRCM-(Rico) on Youtube. RRCM (Rico) has total 1.7K subscribers on Youtube and has a total of 232 video.This video has received 486 Likes which are higher than the average likes that RRCM (Rico) gets . @RRCM-(Rico) receives an average views of 4.1K per video on Youtube.This video has received 137 comments which are higher than the average comments that RRCM (Rico) gets . Overall the views for this video was lower than the average for the profile.

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