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SonicSol's video: Are Drive Impact Drive Rush BAD for Street Fighter 6

@Are Drive Impact & Drive Rush BAD for Street Fighter 6?
✅ Check out my livestreams! http://www.twitch.tv/sonic_sol ✅ Follow me on Twitter! https://twitter.com/intent/follow?screen_name=sonic_sol ✅ Join the community! https://discord.gg/xzmhgSREpV ✅ Coaching! https://metafy.gg/@sonic_sol ✅ Merch! https://merch.streamelements.com/sonic_sol In this video, we'll discuss the potential impact of Drive Impact and Drive Rush on the upcoming Street Fighter 6 game. These new moves have been revealed by the developers and have sparked a lot of speculation among players. Some are excited about the possibilities they bring to gameplay, while others are concerned about their balance and impact on the competitive scene. We'll analyze the mechanics of these moves and explore how they might fit into the overall design of Street Fighter 6. Join us for an in-depth discussion and share your own thoughts in the comments below. ⏲TIMESTAMPS: 00:00 - Intro 00:42 - The Truth about Drive Impact in Street Fighter 6 video I made before 01:10 - The properties of Drive Impact in Street Fighter 6 02:52 - Drive Rush applied in Neutral with Drive Impact in Street Fighter 6 04:06 - The rising mental stack in Street Fighter 6 makes it hard to react to DI 05:20 - You cannot have safe cancels in Street Fighter 6 05:49 - Cancel Window is so small for Mediums & Heavy in Street Fighter 6 06:46 - You must use light attacks to stop dashes and Drive Impacts in SF6 07:43 - Nerfs to characters' medium attacks in Street Fighter 6 Closed Beta 08:52 - BrianF shows the exact problem with Drive Impact in Street Fighter 6 10:32 - The reason why Drive Impact operates the way it does in SF6 11:00 - SonicSol's opinion about both Drive Impact and Drive Rush in SF6 12:52 - Dragon Ball FighterZ Android 21 Lab Coat React to 24 Frame Grab 14:09 - Conclusion 🔖TAGS: Are Drive Impact & Drive Rush BAD for Street Fighter 6?,street fighter 6,drive rush,drive impact,Street Fighter 6,Drive Impact,Drive Rush,Fighting Games,Video Games,Competitive Gaming,Game Mechanics,Character Moves,Balance in Gaming,Gaming Discussion,Street Fighter Community,Fighting Game Community,Gaming Analysis,Gaming Reviews.,Capcom,Fighting Game Mechanics,Fighting Game Strategy,Esports,Gaming Opinions,soncsol,brian_f sf6,brian f street fighter

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This video was published on 2023-04-30 18:30:17 GMT by @SonicSol on Youtube. SonicSol has total 28.4K subscribers on Youtube and has a total of 0.9K video.This video has received 354 Likes which are higher than the average likes that SonicSol gets . @SonicSol receives an average views of 5.5K per video on Youtube.This video has received 186 comments which are higher than the average comments that SonicSol gets . Overall the views for this video was lower than the average for the profile.SonicSol #streetfighter #streetfighter6 #capcom has been used frequently in this Post.

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