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VRAS . 360 VR . virtual reality adventure studios's video: 360 VR VIDEO - Battle Chess - Real Chess - Human Chess Match - Game of Kings - VIRTUAL REALITY 3D

@360° VR VIDEO - Battle Chess - Real Chess - Human Chess Match - Game of Kings - VIRTUAL REALITY 3D
© [All videos are produced by us] →STAY TUNED EVERY FRIDAY ■ www.YOUTUBE.com/c/VRASvirtualrealityadventurestudios ■ www.FACEBOOK.com/VRAS.virtual.reality.adventure.studios/ ■ www.INSTAGRAM.com/_VRAS_ ■ www.VEER.tv/me/VRAS ■ www.SAMSUNGVR.com/channel/16085421f18514d288db2c39 VRAS. Virtual Reality Adventure Studios "IMMERSE YOURSELF IN THE ADVENTURE ...IT CAN BE A NIGHTMARE OR A DREAM." Dunnington, Angus (2003). Chess Psychology: Approaching the Psychological Battle Both on and Off the Board. Everyman Chess. ISBN 978-1-85744-326-4. Fine, Reuben (1983). The World's Great Chess Games. Courier Dover Publications. ISBN 978-0-486-24512-6. OCLC 9394460. Hale, Benjamin (2008). Philosophy Looks at Chess. Open Court Publishing Company. ISBN 978-0-8126-9633-2. Kotov, Alexander (1971). Think Like a Grandmaster. B.T. Batsford Ltd. ISBN 978-0-7134-3160-5. Lasker, Emanuel (1960). Lasker's Manual of Chess. Dover. ISBN 978-0-486-20640-0. Mason, James (1947). The Art of Chess. Dover Publications. ISBN 978-0-486-20463-5. OCLC 45271009. (see the included supplement, "How Do You Play Chess") Pachman, Ludek (1971). Modern Chess Strategy. Dover. ISBN 978-0-486-20290-7. Reti, Richard (1960). Modern Ideas in Chess. Dover. ISBN 978-0-486-20638-7. Rizzitano, James (2004). Understanding Your Chess. Gambit Publications. ISBN 978-1-904600-07-7. OCLC 55205602. Chess at Curlie International organizations FIDE – World Chess Federation ICCF – International Correspondence Chess Federation News Chessbase news The Week in Chess History Chesshistory.com Reference aids Outline of chess (subject-wide table of contents) Glossary of chess Index of chess articles Lists List of chess books List of chess games List of chess players List of chess world championship matches List of strong chess tournaments Main articles: Chess variant and List of chess variants Gliński's hexagonal chess, launched in 1949, became popular in Eastern Europe, reaching half a million fans. Three cell colors and three bishops per side are the norm for hexagonal variants. There are more than two thousand published chess variants,[144] most of them of relatively recent origin,[145] including: Direct predecessors of chess such as chaturanga and shatranj. Traditional national or regional games that share common ancestors with Western chess such as xiangqi, shogi, janggi, makruk, and sittuyin. Modern variations employing different rules (e.g. Losing chess), different forces (e.g. Dunsany's Chess), non-standard pieces (e.g. Grand Chess), or different board geometries (e.g. hexagonal chess). One rules variant that has gained significantly in popularity is Chess960 (named "Fischerandom" by its inventor). In Chess960, the starting position is selected randomly from 960 unique possibilities, including the classic chess initial position without change, while the other 959 render the use of prepared opening lines impracticable.[146] In 2008, FIDE added Chess960 to its Handbook.[note 9] Infinite chess, which has drawn the attention of mathematicians.[149] Prime sources in English describing chess variants and their rules include David Pritchard's encyclopedias,[150] the website The Chess Variant Pages created by Hans Bodlaender with various contributors, and the magazine Variant Chess published from 1990 (George Jellis) to 2010 (the British Chess Variants Society). In the context of chess variants, regular (i.e. FIDE) chess is commonly referred to as Western chess, international chess, orthodox chess, orthochess, and classic chess.[151][152] Chess is a two-player strategy board game played on a checkered board with 64 squares arranged in an 8×8 grid. Played by millions of people worldwide, chess is believed to be derived from the Indian game chaturanga sometime before the 7th century. Chaturanga is also the likely ancestor of the Eastern

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This video was published on 2020-08-07 03:30:04 GMT by @VRAS-.-360-VR-.-virtual-reality-adventure-studios on Youtube. VRAS . 360 VR . virtual reality adventure studios has total 324K subscribers on Youtube and has a total of 219 video.This video has received 109 Likes which are lower than the average likes that VRAS . 360 VR . virtual reality adventure studios gets . @VRAS-.-360-VR-.-virtual-reality-adventure-studios receives an average views of 89.5K per video on Youtube.This video has received 5 comments which are lower than the average comments that VRAS . 360 VR . virtual reality adventure studios gets . Overall the views for this video was lower than the average for the profile.

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