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Wraith Designz's video: PS1 Textures 128x128 Vertex Lighting Example in 3DS Max - Retro Style

@PS1 Textures (128x128) & Vertex Lighting Example in 3DS Max - Retro Style
Testing out new PS1 textures I made using Color Quantizer and simply using one texture per mesh at 128x128 matching the texture size. I am trying other methods as well to utilize the best texture resolution vs polygon count. The vertex lighting, to be honest, just started to occur after I retriangulated the mesh and cut a line through it. I then used a Free Spotlight under standard lights. I also had to revert to the "Legacy Direct3D" like driver to see the lower resolution materials the way they are intended, as newer versions would blur them and destroy the pixelated look.

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Wraith Designz
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This video was published on 2024-09-01 07:50:01 GMT by @Wraith-Designz on Youtube. Wraith Designz has total 1.5K subscribers on Youtube and has a total of 106 video.This video has received 2 Likes which are lower than the average likes that Wraith Designz gets . @Wraith-Designz receives an average views of 1.9K per video on Youtube.This video has received 0 comments which are lower than the average comments that Wraith Designz gets . Overall the views for this video was lower than the average for the profile.

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