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anonymousdisneyfan95's video: Tweety The Magic Gems GBA 3rd Round Speedrun in 23 42 990 Part 1 of 3

@Tweety & The Magic Gems [GBA] 3rd Round Speedrun in 23.42.990 [Part 1 of 3]
Okay, all of you people wanted me to get back into speed running already, then I am more then happy to oblige. There's a ton to talk about with this run and the whole thing together adds up to over about 25 minutes, which is the longest video I've ever had to upload on this channel, so let's dive into it; First off, I play as Porky for this once and go up against Bugs, Daffy and Sylvester (who used to be my favourite character to use for this game but he's utterly worthless in this run). I played on Hard so the speed would be at it's fastest and changed the speed setting for the AI to fast and turned the battles between other players off before I start the run. Turn 1: I draw a 7 and get a Mysterious Treasure Box, but nothing useful is in there except a lousy Monk Ring. Turn 2: I open the box and lose loads of time to getting the ring, although I do use it much later on in the run so it's not completely useless. I draw a Joker, enter Russia and collect the yellow gem's power. Turn 3: I draw a 6 and stand on the exit out of Russia. Daffy steps on a red tile and the minigame we play is Go Fly Water Rocket!... which I come dead last in. Turn 4: I draw an unlucky 13 and step on a red tile and we have to play Splitting Logs, which is one of the longest minigames in the entire game and loses me like 45 seconds just because I had to play it and came in 1st place. Turn 5: I draw a 12, enter China and manage to get the green gem's power. Daffy also buys a Red Bell on this turn, although if he had bought a Whale Call instead this run would most likely have died. Bugs also draws Taz this turn and gets warped to South America for later. Sylvester steps on a red tile and forces us to play Big & Small, which, big shocker here, everyone wins at all. Turn 6: I draw a lucky 7 and get a Airplane Ticket, which I unfortunately waste later in the run. I also lose plenty of time this turn buying Delicious Meatsx3 because I was afraid of drawing Taz/She-Devil. In this run, however, I did not draw either of them ONCE, which is like a 2% chance of happening, so I just wasted loads of time this turn. Daffy gets the Mechanical Doll, which forces a player to lose 3 turns and if he had used it on me then the run would have died because I would have lost 3 whole minutes to it. Turn 7: I use the Monk's Ring I got on turn 2 to put Daffy to sleep, thus skipping his turn and preventing the Mechanical Doll being used on yours truly. I then draw an 11 and get midway between Japan and Australia. Bugs draws a lucky 7 this run and gets a Royal Family's Ring, which can warp everyone to a city and by that I mean royally screw me over getting the next gem. Turn 8: I draw an 8 and enter Australia, just narrowly missing getting the blue gem. Here is where Daffy saved the run. He uses the Mechanical Doll on Bugs, which not only means my next three turns don't get wasted but that Bugs now won't use the Royal Family's Ring for at least the next 3 turns. Turn 9: I draw a 12 and get the blue gem's power. I also waste my Airplane Ticket this turn by flying to London (my hometown ironically) which just loses time when I should have really gone to Egypt since it was located closer to the next gem. Turn 10: Huge time loss here. I draw a 6 and take a cabbie around London which lost me 20 seconds or so. Apart from that, nothing else to say except this is the last turn where Bugs is AWOL. Turn 11: Bugs FINALLY uses his Royal Family's Ring and warps us all to India. Sylvester battles me for my gems in a game of Go Fly Water Rocket!, which I somehow win and keep the run alive. Turn 12: I draw an Ace and get an Owl's Feather and move 14 spaces closer to the next gem. Turn 13: I use the Owl's Feather for movementx2, draw a 9 and move 18 spaces. Bugs uses a Turtle Call to send me back 10 spaces, unfortunately. Turn 14: Worst turn of the whole run here probably. I draw a Joker and move 11 spaces and come dead last in Climb The Palm Tree. Turn 15: I draw a 10 and stand on the entry to Brazil. That's about it. Turn 16: I draw another ACE, get another Owl's Feather (about 5% chance of that happening in this game) and enter Argentina and get the red gem's power. Bugs bought a Sleeping Potion this turn and Sylvester stepped on a red tile so we had to play Splitting Logs AGAIN, so there went 45 seconds. Turn 17: I use the second Owl's Feather, draw a lucky 7 and move up 13 spaces (I didn't need the Royal Family's Ring at all). Turn 18: I draw a 10 and that's it really. Turn 19: If only I had drawn a 3, this run would have been over this turn. Turn 20: A 6 was all I needed to get the purple and final gem's power, so I win this turn. Yay! All in all, this run had an amazing start, a horrible middle and an okay ending. The draws this run I was getting were insanely good though and I don't think I'll be able to beat this for quite sometime. I didn't once get Taz/She-Devil either so that's really good. World record is 16:59 by Babyhuehnchen

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This video was published on 2020-09-08 17:15:27 GMT by @Yobby_-A on Youtube. anonymousdisneyfan95 has total 2.4K subscribers on Youtube and has a total of 850 video.This video has received 5 Likes which are lower than the average likes that anonymousdisneyfan95 gets . @Yobby_-A receives an average views of 2.2K per video on Youtube.This video has received 0 comments which are lower than the average comments that anonymousdisneyfan95 gets . Overall the views for this video was lower than the average for the profile.

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